Post by Dungeon Master on Apr 8, 2007 19:03:17 GMT -5
Part 1 of the Battle
Night 4
Schallsea Isle
It is Time
Everyone moves into Final Postion
As I understand it, Karnea and Analis come into the Area with Some Invisibilty Spell. and Observe, with the Intention of striking at some Point.
Kalana, you walk thru the Gate, and to the outer perimiter of the Shrine to the Departed Goddess of the Sea, Zebilom. placed here sometime after the the Sundering, and the Creation of New Sea.
It is Dark, it is Decrypted, the Stone Tiles are cracked. There is a Erie feeling here. Now entering the Courtyard area, looking out to a a cove, the Beach is rocky, the Light House is near by, The Waves some times roars in. It is Cold, winds are 14 mph, blowing east. It should also be noted this Grove is Surrounded by a very small Forest, maybe a acre and a half. The Shrine itself is Narwhale Ivory, Carved with a Dedication to The Goddess of the Sea, and Ship Wreak Documantaion from the Year 199 A.C. (After Cataclyism) The Names of the Ships and Sailors that were claimed in the deep Dark.
Kalana - entering the Shrine
As Kalana enters the shrine, she will not try to be inconspicuous. She is being watched. She knows it, since that is what she would do if she was Akil Fronth. While walking, she will study the outlay of the shrine, looking for the perfect spot to use the spell she is calling to mind (Teleport w/o error) when the "shit" hits the fan. It is from this choosen spot that she will plan to launch her attacks.
Night 4 Shrine of Zebolim
Analis and Karnea, you two notice while scaning the area, (3) Snipers, set up with High Powered Crossbows, no discernable markings of Affilation
They are hidden, and set up to be one aiming at Kalana, and two looking for anybody that does'nt need to be here.
Kalana
"Good evening my dear, I must admit, I was rather not looking forward to spending a miserble winter in Abanasinia with Goblins, and then your delightful letter came my way. I don't mean to bring tension into our first meeting, but, There are some, that would say, you are a great find, and a successful coup aganist the The Dragonbane, and then there are some, that would believe that you may not be sincere .... but what I think, is now that you and your master has spilt, it is wise of you to call out for allies, but there are a few things we have to do first. First, A Talon has been sent to the Tower, to secure it in case of the Master coming home. and a few diverisons . . . ."
In the distance, to the north, about a mile and Half, there is a Explosion.
"And now, it time to depart my lady, where you will meet you're destiny.
Kalana - at the shrine
"And finally, I will feel like I am on the path to my destiny."
As soon as Karnea and Analis make their move, Kalana will attempt to T w/o err DIRECTLY behind Fronth, and then cast Power Word Stun on Fronth.
DM Note Night 4 Schallsea
Let me be a little more clear, The Snipers are in the wood, weapons trained on you, however, Kalana is not facing them, Akil has his back to the shoreline, Kalana is facing him, looking out to the sea. Karnea and Analis have your back.
If this changes your Attack, that is fine .. ..
Analis and Karnea, <http://www.rpghost.com/dicer.shtml>
1d10 for Initiative
send me results
Kalana go to link and roll 1d4, and send to me
<http://www.rpghost.com/dicer.shtml>
Schallsea, Combat Round 1
Akil is stunned by Kalana (Roll 1d4 at <http://www.rpg.com/dicer.shtml>
Analis and Karnea Rolls 1d10 for Initative
Analis rolls 6
Karnea rolls 1
Karnea goes first
Karnea unleashes Lighting Bolt onto Sniper.
Analis goes Next
Then, new Combat Round, Roll Initiative <http://www.rpg.com/dicer.shtml>
Analis's attack
Analis levels her Wand o' Wonder, and blasts sniper with an Improved Ice Bolt (dam: 1d8 + lvl, target rolls resist magic, or is frozen for 1d4 rnds)
Schallsea Shrine of Zebilom
Round Two, Another explosion in distance, to the North, near the town.
In the Sky, there is faint red glowing, North East, maybe 15 miles. That is the Direction of the Tower.
Stand by for more posts from the DM
I still need Kalana to roll the 1d4 for the length of Time Akil is Stunned
The Shrine of Zebilom, Schallsea Isle 4th Night
*Karnea toats her Sniper Target with a Lightbolt
for 40 HP Damage
*The 2nd Sniper in fallen by The Ice Bolt, via Analis.
Round 2
*Akil stands up from being stuned for a Round
Kalana and Anails roll <http://www.webrpg.com/>
for Initiative. Thats 1d10 Plus Casting Time factored by + ?
Schallsea Isle, the Shrine
DM retraction, Akil is stunned for 3 rounds.
Both Snipers are down Area Secure.
Attacks and declared Actions:Next
Analis goes first
<http://www.rpghost.com/dicer.shtml>
Then Karnea (I know you were planning on Flesh to stone.)
<http://www.rpghost.com/dicer.shtml>
Then Kalana
<http://www.rpghost.com/dicer.shtml>
in the Sky
You've all seen Shooting Stars before, but these are comming down near here.
And Elsewhere, you hear Lightingbolts striking.
The Shrine of Zebilom Night 4
Analis Unleashes 5 Magic Missiles on the still standing Sniper, he is dropped
The Stone to Flesh spell is negated due to a successful Saving throw vs. Spells
Kalana Sends a Spectral Minion to checkout the status of the Tower.
4th Night,4th Combat Round Spectral Minion Reports to Karnea
Akil Froth is prone, on the ground. 42 Years of Age, 6'1" Wiry, In Dark Grey Robe, Scared Face, Green Eyes, Long Black Hair. Black and Silver Runes adorn his face.
He has a Staff in hand, A Silver/Gold Bat at top of it, with Ruby Eyes.
In the Moments after the Explosions in the Near Distance ..... All the Bad Guys are down, not Dead, but out. This is the 4th Round.
Meators shoot down to the surface of Shallsea. A Spectral Minion Reports to you.
"Master, Dragonbane Tower has been Hit by Meatorites, There is two Blue Dragons Attacking the Tower, But one, is being Fought by the Silver Dragon From the Citadel. (Mirrior)
There are 16 Ground Forces of the Dark Knights, Some are Fighters, but there is Grey Robes. The Gargoyles are engaged them.
The Nearby Explosions were at the Solamnic Base, and the Travelers Road, between Schallsea Port, and the Citadel of Light. Killing some."
Karnea, Combat at the Temple of Zeboim
Karnea will cast Temporal Stasis on the prone Akil Fronth (no saving throw, can be removed at my will).
"Kalana, Analis, there is a situation at the Tower that must be attended to. If you would care to join me, we will deal with the intruders and then we can begin our interrogation of our new friend here."
Karnea will then Teleport without Error to the laboratory of the Tower with Fronth, and take a quick survey of the damage before going to confront the Knights assaulting the place.
**Note to the Knights of Takhisis (or Neraka, or whatever they want to call themselves): I hope your members have good life insurance.
Night 4, Whats left of the Tower of Schallsea
Acutlly, It could be worse, The Tower is Standing, there is Damage to your Lab, and to the Lower levels. The Place where you left the Dragon Orb, was nealy destryed, you think maybe the Orb tried to protect itself. Another Lighting Bolt strikes the Tower,
Looking out the window, the Silver is still fighting one of the Blues, but there is still a Blue Attacking the Castle. The Talon is a Short Distance away.
Analis, back at Shallsea
She stands to one side, idly twirling her Staff of Power in one hand. It's not her place to make any move. She'll wait for Karnea's lead, and back her up. "Just like the Old Days", she thinks, smiling a little. These Idiots must not realize Who's Tower this is. Or, maybe they do, and they simply don't realize She's back. Either way, they'll soon learn the folly of their ways.
**Note to Karnea, from Faethor Insurance : The status of the individuals you were asking about is, their policies have expired.
Schallsea Tower, Karnea and Company
Speaking to apparently no one at all, Karnea says, "Back before the Cataclysm, the Kingpriest of Istar roused mobs to attack the wizards, and we responded by destroying two Towers of High Sorcery...." Looking at Analis, she continues, "but I don't think we shall have to go to such drastic extremes here. First thing's first, we need to be rid of those dragons, and soon. Kalana, Analis, if you would, please go and see if you can delay the approaching Knights while I see about ridding us of our flying visitors"
Analis
Analis nods to Karnea, begining to turntoward the staris, and then stops. She looks back at Karnea, her eyes twinkling "You want us to just DELAY them? Well, if that's really what you want, but I was thinking of something a little more permanant." She laughs, it's just like the old days
Kalana
Kalana will nod to Karnea, and start out to "Delay" the knights
Karnea, Kalana, Analis
Would the Gentlemen please vist
<http://www.rpghost.com/dicer.shtml>
and Roll 1d10
to see the order of Round, Include modifier for Casting times.
Dragonbane Tower Night 4
Karnea
ROLLED: 1 d 10 + 3 = 4
Karnea will launch a Fireball at the Blue who is not engaged with Mirror (just
to get his attention).
Analis
ROLLED: 1 d 10 + 2 = 10
Electro-Fry first knight she sees.
Kalana
ROLLED: 1 d 10 + 7 = 16
Casting Prismatic Spray - aiming for the largest cluster of k-niggets
Roll for Damage.
The Battle
Karnea
ROLLED: 10 d 6 = 31
Damage for Fireball. Save vs. Spell for half damage.
Blue Dragon's Magic Defense, Rolls, Succeeds
Blue Dragon 1 takes 16 Points of Damage, in the Face.
Analis
ROLLED: 11 d 6 = 24
Tsk, tsk. It's too bad knights insist on METAL armor.
Damage is Quintupled, 4 Knights of Lilly Perish.
You felt the Red Moon stone's Magic Surge thru you.
The Silver (Mirrior)
Attacks Blue Dragon2, with Flamstrike, Focusing on the face of the Blue.
And Now, With Kalana out for 8 More Segments (1st Eddition AD&D) Now the Bad Guys go.
Blue Dragon 1
Leaves Immeadite Area
Grey Robe1
Rary's Vivious Missiles-Aims, then Fires 32 Magic Arrows down range at you, No Shield under 5th Level blocks these Bolts.
(This is rumored to be the Spell that took down Tenser in the Forgoten Realms)
Grey Robe2
Karnea, Roll Saving throw vs. Spells <http://www.rpghost.com/dicer.shtml>
To Save vs. Curse
Grey Robe3
Launches Huge fist into Air, and Puches toward the Tower
Mystic1 Fires Black Lighting from Fingertips
Analis Roll <http://www.rpghost.com/dicer.shtml>
to Take half Damage
Grey Knight4
touches the Ground, and Whispers a Incantaition
Kalana Releases Prismatic Sphere <http://www.rpghost.com/dicer.shtml>
Kalana's Prizmatic Spray
Damages 1d8 Damage to most of the Assembled Dark Knight Talon.
It is a Dazzleining effect, that explodes outward, onto the Talon.
The Battle, Continued
Same Combat Round
Karnea ROLLS
ROLLED: 1 d 20 = 1
K's save is zero, but a roll of one is still a failure.
A Large Invisible Blade appears 10" over the Back of Karnea's Neck, seemingly waiting for Karnea to Act.
ROLLERS NAME: Analis
ROLLED: 1 d 20 = 7 for Save for Half Dam.
DM Rolls, Analis takes 28 hp of Damage.
The Incomming Magik Arrows hit all three of you, Each Character suffers 23 Points of Damage.
DM Fucks up, News at 11'
What I meant to say was,
Out of the 33 Combatents, in Area, The Prismatic Spray
6 Knights- 80 hp
13 Knights-20 hp
5 Knights-Die
7 go Insane
2 turn to Stone
1 Is transported to the Outer Planes
Leaving 15 Serrious Enemies left
Schallsea, The Battle, First Act of the New Combat Round......
Another Silver Dragon flies into the area
I think it's the start of New Combat Round in the Battle
Schallsea,
Send me your rolls for the new Combat Round
<http://www.rpghost.com/dicer.shtml>
DM Note for Karnea: It would seem the Invisible Blade would be activated a circimstance, set by the Caster, It would also seem you have not triggered the Curse..........yet.
Meanwhile, back on Schallsea Isle...
Karnea steps out to the forefront and says:
"Dark Knights of Takhisis! I am holding your Lord Fronth prisoner in my tower right now. If you persist in attacking us, he will die, and you will too. I have woven powerful magicks around him, so that if I am to perish, he will be consumed.
You should also know that even if you should prevail in this battle, you will not survive, as the very tower itself will explode with enough force to destroy the entire island
I advise you to surrender or withdraw now, before I lose my patience with you and destroy this island myself. I survived the battle with Chaos Himself....do you really want to risk my wrath?"
The Battle of Schallsea
Karnea......!?!
Karnea has returned!!!!!
Oh Shit!!!!!!
Do we call for Renforcements?
She has Fronth with in her Grasp!!
Damn it, Maintain!!!!!
Then, from across the Barren Hills........
Gentle Blue Light appears.
Kalana, Analis and Karnea.......
It is the Mystics of the Citadel of Light
........Hear this agents of the Departed Queen of Darkness......I am Goldmoon, of the Que-Shu.
I do not take kindly to you disturbing my Neighbor, and though she is not of the same Alignment as I, I stand by her.
Now, Leave, or we will make you leave
4th Night
Schallsea
The Grey Robe stand on the brink,
13 are left Standing. Tulan Vaga is the Ranking Grey Robe here. in his mind, this battle is lost. The Appearence of Karnea and the Master of the Red Robe changes this Operation, beyond the scope invisioned. he has already sent Meg back to tell Night Lord Ozzel of the developments this Night. Although, this was thought to be a trap from the begining, Nightmaster Fronth was smart in bringing the message from Hiewind to Ozzel Directly, sure, he wanted to bypass the Regional Master, altogether, to get the credit in case of the Acquition of the Schallsea Tower. That doe'st seem very damn likey now. And so it is now a Choice, Run from the Witch, or, cripple the Bitch. The Damned Mystics have cast thier lot with her, fine, they can share in the destruction of Schallsea. Kalli has sworn to me that she has cursed the Witch, do I take that chance? Was her Boast real? he looks to the to the Lord Knight of the Lily, Cursing the outcome of the situation. The death of so many of his Talon, and now the Appearence of a 2nd Silver Dragon. Thats it then........ one by one, the Grey and Dark Knights teleport off the Isle.
The Blue Dragons, Scarred, and Ego's bruised, take wing, and set off, south.
The Mystics keep thier respectful distance from the tower, and then they turn and leave too, but, the First Master still stands alone. as if waiting to see if all will be all right.
Mirrior and the New Silver land amid the Barren Hills, that surround The Tower.
They crane their Necks, and look at you, Karnea.
"Arch Magius" Mirrior says, "we must have words with thee"
Karnea, after the battle
Looking to Analis and Kalana, Karnea says "Round up the wounded and check the belongings of the dead and take everything to the laboratory inside, if you would." Then to Mirror she says, "What is it that you would speak with me about, silver? As you can see, I have much work to do if I am to discover a way to defeat the Grey Robes once and for all."
Night 4
Schallsea Isle
It is Time
Everyone moves into Final Postion
As I understand it, Karnea and Analis come into the Area with Some Invisibilty Spell. and Observe, with the Intention of striking at some Point.
Kalana, you walk thru the Gate, and to the outer perimiter of the Shrine to the Departed Goddess of the Sea, Zebilom. placed here sometime after the the Sundering, and the Creation of New Sea.
It is Dark, it is Decrypted, the Stone Tiles are cracked. There is a Erie feeling here. Now entering the Courtyard area, looking out to a a cove, the Beach is rocky, the Light House is near by, The Waves some times roars in. It is Cold, winds are 14 mph, blowing east. It should also be noted this Grove is Surrounded by a very small Forest, maybe a acre and a half. The Shrine itself is Narwhale Ivory, Carved with a Dedication to The Goddess of the Sea, and Ship Wreak Documantaion from the Year 199 A.C. (After Cataclyism) The Names of the Ships and Sailors that were claimed in the deep Dark.
Kalana - entering the Shrine
As Kalana enters the shrine, she will not try to be inconspicuous. She is being watched. She knows it, since that is what she would do if she was Akil Fronth. While walking, she will study the outlay of the shrine, looking for the perfect spot to use the spell she is calling to mind (Teleport w/o error) when the "shit" hits the fan. It is from this choosen spot that she will plan to launch her attacks.
Night 4 Shrine of Zebolim
Analis and Karnea, you two notice while scaning the area, (3) Snipers, set up with High Powered Crossbows, no discernable markings of Affilation
They are hidden, and set up to be one aiming at Kalana, and two looking for anybody that does'nt need to be here.
Kalana
"Good evening my dear, I must admit, I was rather not looking forward to spending a miserble winter in Abanasinia with Goblins, and then your delightful letter came my way. I don't mean to bring tension into our first meeting, but, There are some, that would say, you are a great find, and a successful coup aganist the The Dragonbane, and then there are some, that would believe that you may not be sincere .... but what I think, is now that you and your master has spilt, it is wise of you to call out for allies, but there are a few things we have to do first. First, A Talon has been sent to the Tower, to secure it in case of the Master coming home. and a few diverisons . . . ."
In the distance, to the north, about a mile and Half, there is a Explosion.
"And now, it time to depart my lady, where you will meet you're destiny.
Kalana - at the shrine
"And finally, I will feel like I am on the path to my destiny."
As soon as Karnea and Analis make their move, Kalana will attempt to T w/o err DIRECTLY behind Fronth, and then cast Power Word Stun on Fronth.
DM Note Night 4 Schallsea
Let me be a little more clear, The Snipers are in the wood, weapons trained on you, however, Kalana is not facing them, Akil has his back to the shoreline, Kalana is facing him, looking out to the sea. Karnea and Analis have your back.
If this changes your Attack, that is fine .. ..
Analis and Karnea, <http://www.rpghost.com/dicer.shtml>
1d10 for Initiative
send me results
Kalana go to link and roll 1d4, and send to me
<http://www.rpghost.com/dicer.shtml>
Schallsea, Combat Round 1
Akil is stunned by Kalana (Roll 1d4 at <http://www.rpg.com/dicer.shtml>
Analis and Karnea Rolls 1d10 for Initative
Analis rolls 6
Karnea rolls 1
Karnea goes first
Karnea unleashes Lighting Bolt onto Sniper.
Analis goes Next
Then, new Combat Round, Roll Initiative <http://www.rpg.com/dicer.shtml>
Analis's attack
Analis levels her Wand o' Wonder, and blasts sniper with an Improved Ice Bolt (dam: 1d8 + lvl, target rolls resist magic, or is frozen for 1d4 rnds)
Schallsea Shrine of Zebilom
Round Two, Another explosion in distance, to the North, near the town.
In the Sky, there is faint red glowing, North East, maybe 15 miles. That is the Direction of the Tower.
Stand by for more posts from the DM
I still need Kalana to roll the 1d4 for the length of Time Akil is Stunned
The Shrine of Zebilom, Schallsea Isle 4th Night
*Karnea toats her Sniper Target with a Lightbolt
for 40 HP Damage
*The 2nd Sniper in fallen by The Ice Bolt, via Analis.
Round 2
*Akil stands up from being stuned for a Round
Kalana and Anails roll <http://www.webrpg.com/>
for Initiative. Thats 1d10 Plus Casting Time factored by + ?
Schallsea Isle, the Shrine
DM retraction, Akil is stunned for 3 rounds.
Both Snipers are down Area Secure.
Attacks and declared Actions:Next
Analis goes first
<http://www.rpghost.com/dicer.shtml>
Then Karnea (I know you were planning on Flesh to stone.)
<http://www.rpghost.com/dicer.shtml>
Then Kalana
<http://www.rpghost.com/dicer.shtml>
in the Sky
You've all seen Shooting Stars before, but these are comming down near here.
And Elsewhere, you hear Lightingbolts striking.
The Shrine of Zebilom Night 4
Analis Unleashes 5 Magic Missiles on the still standing Sniper, he is dropped
The Stone to Flesh spell is negated due to a successful Saving throw vs. Spells
Kalana Sends a Spectral Minion to checkout the status of the Tower.
4th Night,4th Combat Round Spectral Minion Reports to Karnea
Akil Froth is prone, on the ground. 42 Years of Age, 6'1" Wiry, In Dark Grey Robe, Scared Face, Green Eyes, Long Black Hair. Black and Silver Runes adorn his face.
He has a Staff in hand, A Silver/Gold Bat at top of it, with Ruby Eyes.
In the Moments after the Explosions in the Near Distance ..... All the Bad Guys are down, not Dead, but out. This is the 4th Round.
Meators shoot down to the surface of Shallsea. A Spectral Minion Reports to you.
"Master, Dragonbane Tower has been Hit by Meatorites, There is two Blue Dragons Attacking the Tower, But one, is being Fought by the Silver Dragon From the Citadel. (Mirrior)
There are 16 Ground Forces of the Dark Knights, Some are Fighters, but there is Grey Robes. The Gargoyles are engaged them.
The Nearby Explosions were at the Solamnic Base, and the Travelers Road, between Schallsea Port, and the Citadel of Light. Killing some."
Karnea, Combat at the Temple of Zeboim
Karnea will cast Temporal Stasis on the prone Akil Fronth (no saving throw, can be removed at my will).
"Kalana, Analis, there is a situation at the Tower that must be attended to. If you would care to join me, we will deal with the intruders and then we can begin our interrogation of our new friend here."
Karnea will then Teleport without Error to the laboratory of the Tower with Fronth, and take a quick survey of the damage before going to confront the Knights assaulting the place.
**Note to the Knights of Takhisis (or Neraka, or whatever they want to call themselves): I hope your members have good life insurance.
Night 4, Whats left of the Tower of Schallsea
Acutlly, It could be worse, The Tower is Standing, there is Damage to your Lab, and to the Lower levels. The Place where you left the Dragon Orb, was nealy destryed, you think maybe the Orb tried to protect itself. Another Lighting Bolt strikes the Tower,
Looking out the window, the Silver is still fighting one of the Blues, but there is still a Blue Attacking the Castle. The Talon is a Short Distance away.
Analis, back at Shallsea
She stands to one side, idly twirling her Staff of Power in one hand. It's not her place to make any move. She'll wait for Karnea's lead, and back her up. "Just like the Old Days", she thinks, smiling a little. These Idiots must not realize Who's Tower this is. Or, maybe they do, and they simply don't realize She's back. Either way, they'll soon learn the folly of their ways.
**Note to Karnea, from Faethor Insurance : The status of the individuals you were asking about is, their policies have expired.
Schallsea Tower, Karnea and Company
Speaking to apparently no one at all, Karnea says, "Back before the Cataclysm, the Kingpriest of Istar roused mobs to attack the wizards, and we responded by destroying two Towers of High Sorcery...." Looking at Analis, she continues, "but I don't think we shall have to go to such drastic extremes here. First thing's first, we need to be rid of those dragons, and soon. Kalana, Analis, if you would, please go and see if you can delay the approaching Knights while I see about ridding us of our flying visitors"
Analis
Analis nods to Karnea, begining to turntoward the staris, and then stops. She looks back at Karnea, her eyes twinkling "You want us to just DELAY them? Well, if that's really what you want, but I was thinking of something a little more permanant." She laughs, it's just like the old days
Kalana
Kalana will nod to Karnea, and start out to "Delay" the knights
Karnea, Kalana, Analis
Would the Gentlemen please vist
<http://www.rpghost.com/dicer.shtml>
and Roll 1d10
to see the order of Round, Include modifier for Casting times.
Dragonbane Tower Night 4
Karnea
ROLLED: 1 d 10 + 3 = 4
Karnea will launch a Fireball at the Blue who is not engaged with Mirror (just
to get his attention).
Analis
ROLLED: 1 d 10 + 2 = 10
Electro-Fry first knight she sees.
Kalana
ROLLED: 1 d 10 + 7 = 16
Casting Prismatic Spray - aiming for the largest cluster of k-niggets
Roll for Damage.
The Battle
Karnea
ROLLED: 10 d 6 = 31
Damage for Fireball. Save vs. Spell for half damage.
Blue Dragon's Magic Defense, Rolls, Succeeds
Blue Dragon 1 takes 16 Points of Damage, in the Face.
Analis
ROLLED: 11 d 6 = 24
Tsk, tsk. It's too bad knights insist on METAL armor.
Damage is Quintupled, 4 Knights of Lilly Perish.
You felt the Red Moon stone's Magic Surge thru you.
The Silver (Mirrior)
Attacks Blue Dragon2, with Flamstrike, Focusing on the face of the Blue.
And Now, With Kalana out for 8 More Segments (1st Eddition AD&D) Now the Bad Guys go.
Blue Dragon 1
Leaves Immeadite Area
Grey Robe1
Rary's Vivious Missiles-Aims, then Fires 32 Magic Arrows down range at you, No Shield under 5th Level blocks these Bolts.
(This is rumored to be the Spell that took down Tenser in the Forgoten Realms)
Grey Robe2
Karnea, Roll Saving throw vs. Spells <http://www.rpghost.com/dicer.shtml>
To Save vs. Curse
Grey Robe3
Launches Huge fist into Air, and Puches toward the Tower
Mystic1 Fires Black Lighting from Fingertips
Analis Roll <http://www.rpghost.com/dicer.shtml>
to Take half Damage
Grey Knight4
touches the Ground, and Whispers a Incantaition
Kalana Releases Prismatic Sphere <http://www.rpghost.com/dicer.shtml>
Kalana's Prizmatic Spray
Damages 1d8 Damage to most of the Assembled Dark Knight Talon.
It is a Dazzleining effect, that explodes outward, onto the Talon.
The Battle, Continued
Same Combat Round
Karnea ROLLS
ROLLED: 1 d 20 = 1
K's save is zero, but a roll of one is still a failure.
A Large Invisible Blade appears 10" over the Back of Karnea's Neck, seemingly waiting for Karnea to Act.
ROLLERS NAME: Analis
ROLLED: 1 d 20 = 7 for Save for Half Dam.
DM Rolls, Analis takes 28 hp of Damage.
The Incomming Magik Arrows hit all three of you, Each Character suffers 23 Points of Damage.
DM Fucks up, News at 11'
What I meant to say was,
Out of the 33 Combatents, in Area, The Prismatic Spray
6 Knights- 80 hp
13 Knights-20 hp
5 Knights-Die
7 go Insane
2 turn to Stone
1 Is transported to the Outer Planes
Leaving 15 Serrious Enemies left
Schallsea, The Battle, First Act of the New Combat Round......
Another Silver Dragon flies into the area
I think it's the start of New Combat Round in the Battle
Schallsea,
Send me your rolls for the new Combat Round
<http://www.rpghost.com/dicer.shtml>
DM Note for Karnea: It would seem the Invisible Blade would be activated a circimstance, set by the Caster, It would also seem you have not triggered the Curse..........yet.
Meanwhile, back on Schallsea Isle...
Karnea steps out to the forefront and says:
"Dark Knights of Takhisis! I am holding your Lord Fronth prisoner in my tower right now. If you persist in attacking us, he will die, and you will too. I have woven powerful magicks around him, so that if I am to perish, he will be consumed.
You should also know that even if you should prevail in this battle, you will not survive, as the very tower itself will explode with enough force to destroy the entire island
I advise you to surrender or withdraw now, before I lose my patience with you and destroy this island myself. I survived the battle with Chaos Himself....do you really want to risk my wrath?"
The Battle of Schallsea
Karnea......!?!
Karnea has returned!!!!!
Oh Shit!!!!!!
Do we call for Renforcements?
She has Fronth with in her Grasp!!
Damn it, Maintain!!!!!
Then, from across the Barren Hills........
Gentle Blue Light appears.
Kalana, Analis and Karnea.......
It is the Mystics of the Citadel of Light
........Hear this agents of the Departed Queen of Darkness......I am Goldmoon, of the Que-Shu.
I do not take kindly to you disturbing my Neighbor, and though she is not of the same Alignment as I, I stand by her.
Now, Leave, or we will make you leave
4th Night
Schallsea
The Grey Robe stand on the brink,
13 are left Standing. Tulan Vaga is the Ranking Grey Robe here. in his mind, this battle is lost. The Appearence of Karnea and the Master of the Red Robe changes this Operation, beyond the scope invisioned. he has already sent Meg back to tell Night Lord Ozzel of the developments this Night. Although, this was thought to be a trap from the begining, Nightmaster Fronth was smart in bringing the message from Hiewind to Ozzel Directly, sure, he wanted to bypass the Regional Master, altogether, to get the credit in case of the Acquition of the Schallsea Tower. That doe'st seem very damn likey now. And so it is now a Choice, Run from the Witch, or, cripple the Bitch. The Damned Mystics have cast thier lot with her, fine, they can share in the destruction of Schallsea. Kalli has sworn to me that she has cursed the Witch, do I take that chance? Was her Boast real? he looks to the to the Lord Knight of the Lily, Cursing the outcome of the situation. The death of so many of his Talon, and now the Appearence of a 2nd Silver Dragon. Thats it then........ one by one, the Grey and Dark Knights teleport off the Isle.
The Blue Dragons, Scarred, and Ego's bruised, take wing, and set off, south.
The Mystics keep thier respectful distance from the tower, and then they turn and leave too, but, the First Master still stands alone. as if waiting to see if all will be all right.
Mirrior and the New Silver land amid the Barren Hills, that surround The Tower.
They crane their Necks, and look at you, Karnea.
"Arch Magius" Mirrior says, "we must have words with thee"
Karnea, after the battle
Looking to Analis and Kalana, Karnea says "Round up the wounded and check the belongings of the dead and take everything to the laboratory inside, if you would." Then to Mirror she says, "What is it that you would speak with me about, silver? As you can see, I have much work to do if I am to discover a way to defeat the Grey Robes once and for all."