Post by Dungeon Master on Sept 3, 2006 12:19:47 GMT -5
Wolverine Krynn Campaign
Spring Dawning
Regular Army:
41 men per platoon (commanded by Lieutenant)
4 platoons per company (commanded by Captain)
4 companies per battalion (commanded by Major)
4 battalions per brigade (commanded by Lt. Colonel)
4 brigades per regiment (commanded by Colonel)
3 regiments per division (commanded by Lt. General)
3 divisions per corps (commanded by Maj. General)
2 corps per army (commanded by Col. General)
3 armies total
The Wolverine Ansalon Expeditionary Force
CENCOM
Col. General Dougan Granitehammer
C.O. of Wolverine Ground Forces based on Krynn
-Arimal Dwarf, Male
Col. Joben Manus
J-3 (Chief Operations Planning Officer)
-Human Male
NPC
Lt. Col. Romulo Cordovillo
J-2 (Chief Intellegence Officer)
Human, Male
NPC
Lt. General Vannya Adrianzen,
J-2 of the Greysword's Staff
-Human, Female
--War Wizards
Granov
Chief War Wizard of the 2nd Army
-Human Male of Yamir, beyond the Free Isles
--ISF Special Forces
Brigider General Chance Trotta
C.O. of the Wolverine Imperial Special Warfare Group based on Krynn
-Human, Male
Col. Damian West
Trotta's X.O.
-Human Male
Commander Nyros
Night Stalkers squadron (SOG), 1st Air Regiment ISF Liaison
-Human Female of KE'UN
NORCOM
1st Armored Division
Theatre General Ellis
1st Armored Cavalry Regiment
111th War wagon Brigade
112th Heavy Shock Cavalry
113th War wagon Brigade
114th Heavy Shock Cavalry
2nd Armored Regiment
121st War wagon Brigade
122nd Heavy War wagon Brigade
123rd Heavy War wagon Brigade
124th War wagon Brigade
3rd Armored Cavalry Regiment
131st Elephant Cavalry
132nd Heavy Shock Cavalry
133rd Heavy Shock Cavalry
134th War wagon Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
6th Mobile Infantry Regiment of 2nd Light Infantry Division 5th Corps
261st Mobile Infantry Brigade
262nd Mounted Archery Brigade
264th Mobile Infantry Brigade
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
Lt. General Juland Remus reports 2nd Mobile is set up with Air and Ground Defense between Solace to Wolfgaard to Gateway. SOG forces are standing by for over the boarder operations
2nd Mobile Infantry Division
4th Mobile Infantry Regiment
241st Infantry Brigade
242nd Infantry Brigade
243rd Archery Brigade
244th Infantry Brigade
5th Mounted Archery Regiment
251st Dwarven Mounted Crossbows
252nd Elven Mounted Archers
253rd Elven Mounted Archers
254th Mounted Archers
6th Light Cavalry Regiment
261st Light Lancers
262nd Light Lancers
263rd Cavaliers
264th Elven Lancers
CINC-SOUTH command Major General Wynn.
3rd Infantry Division
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps Attached Unit
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
Xak Tsaroth Airbase
Major General Maximus Hjortarian
C.O. of Wolverine 1st Air Force
-Steel Dragon, Male
Played by DCR
Lt. General Mitul Parikh
Hjortarian's J-3
-Human, Male
Lt. Col. Ismenia Castros
Hjortarian's J-2
-Human Female
Lt. General Elisabeta Srivastava
Hjortarian's X.O.
-Human Female
4530 personnel, broken down as follows: Five Squadrons, each 1000 strong, coded as Call Names. Each Squadron consists of five Troops coded by Bird of Prey, each 200 strong. Each Troop is comprised of five Wings, each 40 strong, coded by metal. Thus, a given soldier from the 1st regiment, when asked his designation, might say “Point, Sky Raiders, Eagle Gold Wing.” As will be seen in the breakdown below:
Sky Raiders (1000)
Hawk (200)
Gold (40)
Silver
Copper
Iron
Steel
Eagle (200)
Gold (40)
Silver
Copper
Iron
Steel
Falcon (200)
Gold (40)
Silver
Copper
Iron
Steel
Raven (200)
Gold (40)
Silver
Copper
Iron
Steel
Owl (200)
Gold (40)
Silver
Copper
Iron
Steel
List of remaining four Squadrons:
Sky Raiders
Wind Striders
Star Runners
Night Stalkers-Special Air Forces
Ptarron (TAR-on)
Hit Dice: 8d8
Initiative: +2 (+4)
Speed: 12 (50)
AC: 4 (-2)
Attacks: Bite (once per round, 4d6) Claw rake (two per round, must be same target, 4d4 per claw)
Special Attacks: Sonic scream. Short range, cone projection. Cone length: 20 feet. Does 3d6 concussive damage, subject must save vs. Breath weapons or be deafened for 1d4 rounds.
Special Qualities: Natural flight, sense others by heat (as a snake)
Saves: As 10th level warrior
Abilities: Str: 26 Int: 10 Dex: 20 Con: 21
Climate/Terrain: Jungle/Wetlands/Swamp
Originization: Semi-domesticated flights
Alignment: neutral
Ptarron are huge, winged reptilian creatures, 30 feet from nose to tail and a 35 wingspan. They resemble Pterodactyls, but their beaks are much shorter, more curved like an eagle. They are the primary mounts of the 1st Airborne.
Standard flight crew of two, a pilot and a weapons officer.
Double saddle rig includes two sets of saddle bags, one immediately in front of the Weapons officer, and one just behind. The rear saddle bags hold supplies for the two riders, the front contain a variety of projectile weapons; typically rocks, lead shot for slings, ceramic pots of oil, and glass flasks of Greek fire.
Disaster
Chapter 11 (heh-heh)
By the DM
Scouts both on the ground and in the air check the progress of the melting snow in the valley. At this rate it will weeks before the road is passable. It is five days hence the lighting strike on the forward command and control center atop Twin Peaks and still no reaction from the Dragonarmies. Damn peculiar.
Granitehammer rubs his beard and looks to his coffee. Word just came in that Team 4 is dead along the White Rage River. They were inserted to probe defenses on the southern boarder of Darken Wood. A risky mission, but that was required to be tried in any event. Sad though. The whole team was wiped out.
The undead in Darken Wood has certainly changed the dimensions of this fight, but still trying to figure out what the new dimensions are exactly. Ambassador Ambrodel has assured you that the elves are reading their forces, getting into position, but how long do you have to wait?
The Retrieval Team that was inserted to find Team 4 says the White Rage River is swelling, and the bridge is out, cutting off infantry from the south should the Knights decide they want to be a pain in the ass anytime soon, but that is little comfort in that the Dragons could and will come anytime now.
Have to get an edge… somehow… so what’s it going to be?
Interlude:
A Guard walks down the hall near the detention block on a normal patrol. He looks in on one of the Draconian females in their cell.
End Interlude 1
Chief Operations Planning Officer Col. Joben Manus goes his notes and most recent intell. He rubs his temples in frustration. This is a mess. One of the hardest situations he has come across ever. He looks to the detailed maps in under his notes. Is the answer right there staring back at him? The General is frustrated too. What can we do here?
Counter Intelligence Liaison Lt. General Vannya Adrianzen bursts into the room and tells Joben most distressing news.
They literally run to the War Room where Granitehammer has been spending most of his time.
The War Room
Granitehammer sets his coffee down after getting a mild heart attack from them busting into the room. He looks at them.
“Sir, Vannya, she…” Joben is rocked.
“Sir,” The Counter Intelligence Liaison picks it up, “Sir I reported to you several days ago that we had found some dead soldiers, hidden in various places across our A.O. My task force has been tracking down leads and one of these leads led us to an AWOL artillery Sgt. Winnik of the 122nd War Wagon group. He was in the Tent City of Solace when our soldiers moved in. We tried to take him alive, but he would not have it. My troops moved in and tried to subdue when Winnik grew to nine feet tall, turned into a silver scaled Draconian. He got on all fours and charged until it got close enough and took to the air. I had no idea these things could fly, only that they could glide down. Troops immediately took to the tree city and a few brave souls tackled the creature from the sky, but lost their own lives in the fall to the ground. The creature was put down before he could hurt anyone else. The Sivak, as that is what he was called by the locals, took on the appearance of the soldier that ran him thru.”
“We have him here at headquarters. I know you have issues with the mages, but Mistress Joan is gone, taken over by somebody called Granov, but this is a chance for to learn something about these creatures.”
“Sir, this is bad. If this shapechanger has been here thru the winter, he may have been able to get word to his people somehow. Hell, there could be more of these in our very midst. Nothing like traitors in camp to raise suspicions on each other to throw whole camps into disarray. A hell of a psychological tactic, whether intended or not.”
“I don’t even have a clue where to start on this mess. There could be dozens of these right out there.”
In the north, near the Air Force base,
Black Dragons have been found all around. A scary thought, but they were found and so the Dragons would leave knowing they were tagged by the Wolverine Air Force only to come back at another time and place to study their enemy.
At Pax Tharkus
Spring is in no hurry to come… still cold as hell.
Redgar Rockglade is the ambassador to The Dwarves of Thorbardin and the Rebellion Elvish groups.
Redgar’s accommodations at the Dead Wolf Inn have been fortuitous in that there is a nice saloon where late night diplomacy can take place to hasten the delicate talks.
General Otaxx Shortbeard is a celebrated hero of his people and Commander of the Pax Tharkus Stronghold . You have found out he is of the Daewar Clan, a sort of Blue Collar worker Clan that has supported the Hylar for much of time.
The Elite of Thorbardin has arrived in Pax Tharkus
The Order of the Golden Hammer
Nash Killraven
Niedar Dwarven Ranger
Korr Bladeheart
Klar Axe for Hire
Ton Axehandle
Half Dwarf Battlerager
Gavin Farwatcher
Hylar Highborn Sharpshooter
Colin Bluesleave
Daewar Fighter/Priest of Kijo of the Blade
Herrick Ironwork
Daewar Engineer
Many a drink have you spent with these fine warriors. Plans have been churned thru, while the tankards are consumed.
The Elven Liaison is Aiden Rulan of Shrivost in Qualinesti. He is a Commander in the Wind Riders his mount is named Lyra.
A serious warrior at all times, wondering if you will ever hear this Elf joke and be merry as all elves are…this man puts you at your guard. Aiden’s rebel cell has been responsible for several recent hostile anti dragon contacts.
He tells you elven officers are linking up with Sargents who are reconstituting martial rebellious forces from the populace thru word of mouth.
Everything is going thru as stealthy as possible. Everyone is getting into prepositioned locations for the first push into Qualinesti.
Skyler Redgrove
The Beginning
Wolverine Command
By The DM
And so it has happened. General Dougan Granitehammer ordered the strike on 25th of Mishamont in the year Thirty-Eight of Secondus Cataclius in the Age of Mortals.
What led to that declaration was startling news that enemy agents compromised the army. The word is sent out within the hour to the messengers.
The weather is going to clear for the next week into Chislmont. No moon, the Pass will clear.
There is a chance the army will be held up by this obstacle. The Pass is still impassable; at least that is what everyone thinks.
Bombs have been place all through the Solace Pass to clear the drifts. They are scheduled for t-minus 10 hours for maximum effect.
The units are all on Alert status, just like the drills they have preformed in the winter. They beat record time getting ready and to their posts and units. Sergeants are on everyone’s ass and making sure everybody is ready for deployment.
The Air force is also on alert; flyers are in the classrooms, going over target packages. The trainers and maintenance are taking care of the mounts and getting them ready for flight
War Wagons are trained up and ready for action. Armaments are loaded and drivers go over pre-flight checklist.
The Green Peril flew thru here on a sightseeing tour that left everyone scrambles out of the way. It brought home the fact that that Bitch can wipe the Wolverines out with her Dragon Forces alone.
The element of surprise was the only way to go.
The Air Force goes first the night before, striking at different points along the Dark Knight, Undead, Draconian and Goblin forces, keeping them off balance for the next play in the playbook.
The multiple explosions blows thru the Pass, sending snow everywhere and causing more snow to fall from the mountains. Shockwaves go thru the Pass region. More blasts cut through the Pass clearing a way to get to the enemy.
The enemy is caught off guard and scrambles to action.
The Wolverine Machine is locked and loaded and goes into Battle.
The 3rd ID moves into Darken Wood to fight and flank their way into Haven.
A Token Force is left at New Ports at the Dark Knight Fort.
The General’s reflection
By Adam
Dougan paces the room, somewhat resembling a rather short, stocky tiger in a cage. Third Infantry is heavily engaged in Darken Wood. I hope they didn't expect a casual stroll through the forest.
Finally, the dwarf sits. Reaching into a locked desk drawer, he pulls a file so confidential, he is literally the only person on this world or any other who even knows it exists. Not for much longer. The general looks over the plan for what must be the thousandth time in the last four hours, looking for the minutest flaw. He sighs.
"No plan survives first contact with the Enemy," he mutters, and places the folder back in its place, relocking the drawer after it.
Walking to the door, Dougan tells his page, "Go and fetch up Mistress Joan. I have orders for her."
Hours into the Campaign, at Third Watch,
By the DM
The Black-Pitch and the Green-Venom have the Air Force Installation targeted. Flying from the sun’s blind, Venom’s Chameleon Wing moves in and breathes noxious lethal doses down on Xak Tsaroth Airbase. Pitch’s Black Wing rains acid on the Air Base. Ptarron’s swarm the skies but the Greens and Blacks overpower their way to their targets Many Wolverine, Ptarron, and Dragon deaths are reported.
Xak Tsaroth,
Infernus leads an army of Reds, Blacks, Greens and Blues in on the Gateway Pass. Laying waste to anything inside the pass, at Gateway and Wolfgaard. Dragons and Wolverines perish in incredible numbers this day.
Maximus the Steel launches to the sky and sees hundreds of his troops and Ptarron air force fall.
Gateway,
Dougan drops to the ground as sees Flame shoot into the war room. Your staff is burned but they will live. Your lungs are on fire but you will make it.
Lt. General Juland Remus of 2nd Mobile with Air and Ground Defense between Solace to Wolfgaard to Gateway.
2nd Mobile Infantry Division
4th Mobile Infantry Regiment
241st Infantry Brigade
242nd Infantry Brigade
243rd Archery Brigade
244th Infantry Brigade
5th Mounted Archery Regiment
251st Dwarven Mounted Crossbows
252nd Elven Mounted Archers
253rd Elven Mounted Archers
254th Mounted Archers
6th Light Cavalry Regiment
261st Light Lancers
262nd Light Lancers
263rd Cavaliers
264th Elven Lancers
Amidst all the carnage of the attacks, a Magius known as called Granov steps into the charred war room. “I step forward to lead the War Wizards to light of Mistress Joan’s departure. What are your orders General?”
Anti Air Emplacements fire dozens of rounds into the sky and it is dragons that fall from the skies to the ground and land on legions of Wolverines in terrible deaths and wounded.
Hundreds of Dragons are seen this day, and hundreds more over the next several days. It is unlike anything that has been seen since the Dragon Wars.
NORCOM,
The Red Iclor breathes White Hot Flame onto the frontlines inside the Solace pass. Whole units are burnt to cinders and Reds and Blues dominate the fight in the north of Haven land. Wolverines, Draconians, Goblins, Hobgoblins, Undead and Dark Knights fight for supremacy over the bodies of the fallen.
1st Armored Division
1st Armored Cavalry Regiment
111th War wagon Brigade
112th Heavy Shock Cavalry
113th War wagon Brigade
114th Heavy Shock Cavalry
2nd Armored Regiment
121st War wagon Brigade
122nd Heavy War wagon Brigade
123rd Heavy War wagon Brigade
124th War wagon Brigade
3rd Armored Cavalry Regiment
131st Elephant Cavalry
132nd Heavy Shock Cavalry
133rd Heavy Shock Cavalry
134th War wagon Brigade
It will go down in history as the bloodiest days of Krynn or Soreel.
The Death Count is in the Thousands on both sides and too many Dragons escaped to fight another bloody day.
In the North Fields,
Knights of Solamnina cavalry run straight into the Draconians coming from Jakanth Vale. A bloody battle goes on all day there. Ravens circle above to feast on the fallen as the blood flows. 1500 dead.
Gateway,
-Reports are coming in as flames and toxic clouds still cover the fortress. The tenacity of the Wolverine Infantry, War wagon drivers, Air force and Command all held the Wolverines together and up to another day of fighting to Haven.
-By Last Watch the fighting is winding down and troops securing the lines. 1st Division made it to Hobgoblin lines and pushed hard into them. They are regrouping for an assault in the morning. 3000 dead.
-Haven was hit hard, enemy troops are entrenched and Blue Dragons fought the Air Force to a standstill last night. 600 dead.
3rd ID has entered Darken Wood and now faces the legions of the Dead. No number of Causalities
Dozens of Dragons downed over the fighting this Night and Day. Their carcasses dot the landscape of Abanasinia
Darken Wood
26 Mishamont 38 S.C.
By the DM
In East Darken Wood
For the 3rd ID, they are in hell.
3rd Infantry Division Commanded by General Wynn
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps Attached Unit
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
Based out of New Ports, Supports Darken Wood Mission
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
Banshees and Ghosts confront the Wolverines and leave them shaking in their boots. Zombies and Skeletons fall on the Division from every which way.
The Death Knight Gannon Dirge enters a clearing where one company has entered and charges them. They are slain is mere moments.
The 3rd ID pushes on into the deep and terrifying wood. The nights are the worst. No one gets any sleep leaving us out of for the next day.
In the South Central Lowlands of Darken Wood
The Woodland Wurm Jono watches the proceedings. He slips back undetected to the other gathered Wurms in the south.
Merek
Swamp Wurm
Kerex
Sand Wurm
Groll
Hill Wurm
Modak
Mountain Wurm
Lol
The River Wurm
Myra
Grassland Wurm,
“The Human army is attacking thru the wood.” The Forest Wurm says.
“They attack by the north road as well. They throw everything at the enemy, they are unleashed.” Modak says.
“The Goblins and Dark things entered here first. It is because of Darkness that these humans have entered the sacred Wood.” Jono says.
“They are dying.” Myra says.
“Let them.” Lol says, “they are only humans.”
“The Torbil says humans are of Gilean, they have free will.” Myra says.
“So it is written, yet the ones in Haven are humans as well.” Merek says.
“They bow to a god of Darkness, she may be gone, but they yet serve her.” Modak says.
“The ones of this wood that truly belong here are in trouble. We aid them, and we aid the Wolverines. They are trusted by the Hierophant.” Jono says.
“Fine, we help the puny humans.” Modak says.
The East Woods,
Newly created undead animals attack the camps inside the East Wood. They are vicious little creatures; squirrels, rabbits, deer, wolves, bears, bats. All mindless beasts that attack with terrible ferocity.
The Storm
The-Adult Red Dragon General Infernas surveys the war zone. Gateway is afire. Wolfgaard is destroyed. His guards fly at a flanking position in the sky.
The rain comes down slowly as the wind picks it up and then people star getting concerned. Lighting strikes and after the pounding the Wolverines have had in the last 48 hours this is none better for the nerves in the war.
The water drips annoyingly in several places all over the remnants of Gateway.
Col. General Dougan Granitehammer
C.O. of Wolverine Ground Forces based on Krynn
-Arimal Dwarf, Male
Dougan sees them, and agrees with their assessment. His troops are hardened into the ground and making to get at any time. It is taking sheer discipline to withstand the bombardment of Gateway after the course of the last two days. Its time to go, but where?
Granov is here. He is the Chief War Wizard of the 2nd Army as mistress Joan has passed on.
Col. Joben Manus
J-3
Lt. Col. Romulo Cordovillo
J-2
--ISF Special Forces
Brigider General Chance Trotta
Commander Nyros
Night Stalkers squadron (SOG), 1st Air Regiment ISF Liaison
Making the last plan of what to do.
Sangis
Chief Scout of the Black Brood
-Kapak Draconian
Major Glock
Military Advisor of Beryllinthranox the Green Overlord of Abanasinia.
-Bozak Draconian
Midnight
Chief of Spy Agency
-Black Dragon
Pitch
Leader of the 5th Wing
-Adult Black Dragon
NORCOM
1st Armored Division
Theatre General Ellis
1st Armored Cavalry Regiment
111th War wagon Brigade
112th Heavy Shock Cavalry
113th War wagon Brigade
114th Heavy Shock Cavalry
2nd Armored Regiment
121st War wagon Brigade
122nd Heavy War wagon Brigade
123rd Heavy War wagon Brigade
124th War wagon Brigade
3rd Armored Cavalry Regiment
131st Elephant Cavalry
132nd Heavy Shock Cavalry
133rd Heavy Shock Cavalry
134th War wagon Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
6th Mobile Infantry Regiment of 2nd Light Infantry Division 5th Corps
261st Mobile Infantry Brigade
262nd Mounted Archery Brigade
264th Mobile Infantry Brigade
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
Hit hard by the Dragon Onslaught. Units trying to fight close to the ground troops, to deter the Dragon from attacking whole units.
The opposition to the move by the Wolverines is indeed every bit savage.
Intell reports interrogation has yields information of The Goblin Empire of Esker, in the east of the of Abanasinia
Spring Dawning
Regular Army:
41 men per platoon (commanded by Lieutenant)
4 platoons per company (commanded by Captain)
4 companies per battalion (commanded by Major)
4 battalions per brigade (commanded by Lt. Colonel)
4 brigades per regiment (commanded by Colonel)
3 regiments per division (commanded by Lt. General)
3 divisions per corps (commanded by Maj. General)
2 corps per army (commanded by Col. General)
3 armies total
The Wolverine Ansalon Expeditionary Force
CENCOM
Col. General Dougan Granitehammer
C.O. of Wolverine Ground Forces based on Krynn
-Arimal Dwarf, Male
Col. Joben Manus
J-3 (Chief Operations Planning Officer)
-Human Male
NPC
Lt. Col. Romulo Cordovillo
J-2 (Chief Intellegence Officer)
Human, Male
NPC
Lt. General Vannya Adrianzen,
J-2 of the Greysword's Staff
-Human, Female
--War Wizards
Granov
Chief War Wizard of the 2nd Army
-Human Male of Yamir, beyond the Free Isles
--ISF Special Forces
Brigider General Chance Trotta
C.O. of the Wolverine Imperial Special Warfare Group based on Krynn
-Human, Male
Col. Damian West
Trotta's X.O.
-Human Male
Commander Nyros
Night Stalkers squadron (SOG), 1st Air Regiment ISF Liaison
-Human Female of KE'UN
NORCOM
1st Armored Division
Theatre General Ellis
1st Armored Cavalry Regiment
111th War wagon Brigade
112th Heavy Shock Cavalry
113th War wagon Brigade
114th Heavy Shock Cavalry
2nd Armored Regiment
121st War wagon Brigade
122nd Heavy War wagon Brigade
123rd Heavy War wagon Brigade
124th War wagon Brigade
3rd Armored Cavalry Regiment
131st Elephant Cavalry
132nd Heavy Shock Cavalry
133rd Heavy Shock Cavalry
134th War wagon Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
6th Mobile Infantry Regiment of 2nd Light Infantry Division 5th Corps
261st Mobile Infantry Brigade
262nd Mounted Archery Brigade
264th Mobile Infantry Brigade
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
Lt. General Juland Remus reports 2nd Mobile is set up with Air and Ground Defense between Solace to Wolfgaard to Gateway. SOG forces are standing by for over the boarder operations
2nd Mobile Infantry Division
4th Mobile Infantry Regiment
241st Infantry Brigade
242nd Infantry Brigade
243rd Archery Brigade
244th Infantry Brigade
5th Mounted Archery Regiment
251st Dwarven Mounted Crossbows
252nd Elven Mounted Archers
253rd Elven Mounted Archers
254th Mounted Archers
6th Light Cavalry Regiment
261st Light Lancers
262nd Light Lancers
263rd Cavaliers
264th Elven Lancers
CINC-SOUTH command Major General Wynn.
3rd Infantry Division
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps Attached Unit
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
Xak Tsaroth Airbase
Major General Maximus Hjortarian
C.O. of Wolverine 1st Air Force
-Steel Dragon, Male
Played by DCR
Lt. General Mitul Parikh
Hjortarian's J-3
-Human, Male
Lt. Col. Ismenia Castros
Hjortarian's J-2
-Human Female
Lt. General Elisabeta Srivastava
Hjortarian's X.O.
-Human Female
4530 personnel, broken down as follows: Five Squadrons, each 1000 strong, coded as Call Names. Each Squadron consists of five Troops coded by Bird of Prey, each 200 strong. Each Troop is comprised of five Wings, each 40 strong, coded by metal. Thus, a given soldier from the 1st regiment, when asked his designation, might say “Point, Sky Raiders, Eagle Gold Wing.” As will be seen in the breakdown below:
Sky Raiders (1000)
Hawk (200)
Gold (40)
Silver
Copper
Iron
Steel
Eagle (200)
Gold (40)
Silver
Copper
Iron
Steel
Falcon (200)
Gold (40)
Silver
Copper
Iron
Steel
Raven (200)
Gold (40)
Silver
Copper
Iron
Steel
Owl (200)
Gold (40)
Silver
Copper
Iron
Steel
List of remaining four Squadrons:
Sky Raiders
Wind Striders
Star Runners
Night Stalkers-Special Air Forces
Ptarron (TAR-on)
Hit Dice: 8d8
Initiative: +2 (+4)
Speed: 12 (50)
AC: 4 (-2)
Attacks: Bite (once per round, 4d6) Claw rake (two per round, must be same target, 4d4 per claw)
Special Attacks: Sonic scream. Short range, cone projection. Cone length: 20 feet. Does 3d6 concussive damage, subject must save vs. Breath weapons or be deafened for 1d4 rounds.
Special Qualities: Natural flight, sense others by heat (as a snake)
Saves: As 10th level warrior
Abilities: Str: 26 Int: 10 Dex: 20 Con: 21
Climate/Terrain: Jungle/Wetlands/Swamp
Originization: Semi-domesticated flights
Alignment: neutral
Ptarron are huge, winged reptilian creatures, 30 feet from nose to tail and a 35 wingspan. They resemble Pterodactyls, but their beaks are much shorter, more curved like an eagle. They are the primary mounts of the 1st Airborne.
Standard flight crew of two, a pilot and a weapons officer.
Double saddle rig includes two sets of saddle bags, one immediately in front of the Weapons officer, and one just behind. The rear saddle bags hold supplies for the two riders, the front contain a variety of projectile weapons; typically rocks, lead shot for slings, ceramic pots of oil, and glass flasks of Greek fire.
Disaster
Chapter 11 (heh-heh)
By the DM
Scouts both on the ground and in the air check the progress of the melting snow in the valley. At this rate it will weeks before the road is passable. It is five days hence the lighting strike on the forward command and control center atop Twin Peaks and still no reaction from the Dragonarmies. Damn peculiar.
Granitehammer rubs his beard and looks to his coffee. Word just came in that Team 4 is dead along the White Rage River. They were inserted to probe defenses on the southern boarder of Darken Wood. A risky mission, but that was required to be tried in any event. Sad though. The whole team was wiped out.
The undead in Darken Wood has certainly changed the dimensions of this fight, but still trying to figure out what the new dimensions are exactly. Ambassador Ambrodel has assured you that the elves are reading their forces, getting into position, but how long do you have to wait?
The Retrieval Team that was inserted to find Team 4 says the White Rage River is swelling, and the bridge is out, cutting off infantry from the south should the Knights decide they want to be a pain in the ass anytime soon, but that is little comfort in that the Dragons could and will come anytime now.
Have to get an edge… somehow… so what’s it going to be?
Interlude:
A Guard walks down the hall near the detention block on a normal patrol. He looks in on one of the Draconian females in their cell.
End Interlude 1
Chief Operations Planning Officer Col. Joben Manus goes his notes and most recent intell. He rubs his temples in frustration. This is a mess. One of the hardest situations he has come across ever. He looks to the detailed maps in under his notes. Is the answer right there staring back at him? The General is frustrated too. What can we do here?
Counter Intelligence Liaison Lt. General Vannya Adrianzen bursts into the room and tells Joben most distressing news.
They literally run to the War Room where Granitehammer has been spending most of his time.
The War Room
Granitehammer sets his coffee down after getting a mild heart attack from them busting into the room. He looks at them.
“Sir, Vannya, she…” Joben is rocked.
“Sir,” The Counter Intelligence Liaison picks it up, “Sir I reported to you several days ago that we had found some dead soldiers, hidden in various places across our A.O. My task force has been tracking down leads and one of these leads led us to an AWOL artillery Sgt. Winnik of the 122nd War Wagon group. He was in the Tent City of Solace when our soldiers moved in. We tried to take him alive, but he would not have it. My troops moved in and tried to subdue when Winnik grew to nine feet tall, turned into a silver scaled Draconian. He got on all fours and charged until it got close enough and took to the air. I had no idea these things could fly, only that they could glide down. Troops immediately took to the tree city and a few brave souls tackled the creature from the sky, but lost their own lives in the fall to the ground. The creature was put down before he could hurt anyone else. The Sivak, as that is what he was called by the locals, took on the appearance of the soldier that ran him thru.”
“We have him here at headquarters. I know you have issues with the mages, but Mistress Joan is gone, taken over by somebody called Granov, but this is a chance for to learn something about these creatures.”
“Sir, this is bad. If this shapechanger has been here thru the winter, he may have been able to get word to his people somehow. Hell, there could be more of these in our very midst. Nothing like traitors in camp to raise suspicions on each other to throw whole camps into disarray. A hell of a psychological tactic, whether intended or not.”
“I don’t even have a clue where to start on this mess. There could be dozens of these right out there.”
In the north, near the Air Force base,
Black Dragons have been found all around. A scary thought, but they were found and so the Dragons would leave knowing they were tagged by the Wolverine Air Force only to come back at another time and place to study their enemy.
At Pax Tharkus
Spring is in no hurry to come… still cold as hell.
Redgar Rockglade is the ambassador to The Dwarves of Thorbardin and the Rebellion Elvish groups.
Redgar’s accommodations at the Dead Wolf Inn have been fortuitous in that there is a nice saloon where late night diplomacy can take place to hasten the delicate talks.
General Otaxx Shortbeard is a celebrated hero of his people and Commander of the Pax Tharkus Stronghold . You have found out he is of the Daewar Clan, a sort of Blue Collar worker Clan that has supported the Hylar for much of time.
The Elite of Thorbardin has arrived in Pax Tharkus
The Order of the Golden Hammer
Nash Killraven
Niedar Dwarven Ranger
Korr Bladeheart
Klar Axe for Hire
Ton Axehandle
Half Dwarf Battlerager
Gavin Farwatcher
Hylar Highborn Sharpshooter
Colin Bluesleave
Daewar Fighter/Priest of Kijo of the Blade
Herrick Ironwork
Daewar Engineer
Many a drink have you spent with these fine warriors. Plans have been churned thru, while the tankards are consumed.
The Elven Liaison is Aiden Rulan of Shrivost in Qualinesti. He is a Commander in the Wind Riders his mount is named Lyra.
A serious warrior at all times, wondering if you will ever hear this Elf joke and be merry as all elves are…this man puts you at your guard. Aiden’s rebel cell has been responsible for several recent hostile anti dragon contacts.
He tells you elven officers are linking up with Sargents who are reconstituting martial rebellious forces from the populace thru word of mouth.
Everything is going thru as stealthy as possible. Everyone is getting into prepositioned locations for the first push into Qualinesti.
Skyler Redgrove
The Beginning
Wolverine Command
By The DM
And so it has happened. General Dougan Granitehammer ordered the strike on 25th of Mishamont in the year Thirty-Eight of Secondus Cataclius in the Age of Mortals.
What led to that declaration was startling news that enemy agents compromised the army. The word is sent out within the hour to the messengers.
The weather is going to clear for the next week into Chislmont. No moon, the Pass will clear.
There is a chance the army will be held up by this obstacle. The Pass is still impassable; at least that is what everyone thinks.
Bombs have been place all through the Solace Pass to clear the drifts. They are scheduled for t-minus 10 hours for maximum effect.
The units are all on Alert status, just like the drills they have preformed in the winter. They beat record time getting ready and to their posts and units. Sergeants are on everyone’s ass and making sure everybody is ready for deployment.
The Air force is also on alert; flyers are in the classrooms, going over target packages. The trainers and maintenance are taking care of the mounts and getting them ready for flight
War Wagons are trained up and ready for action. Armaments are loaded and drivers go over pre-flight checklist.
The Green Peril flew thru here on a sightseeing tour that left everyone scrambles out of the way. It brought home the fact that that Bitch can wipe the Wolverines out with her Dragon Forces alone.
The element of surprise was the only way to go.
The Air Force goes first the night before, striking at different points along the Dark Knight, Undead, Draconian and Goblin forces, keeping them off balance for the next play in the playbook.
The multiple explosions blows thru the Pass, sending snow everywhere and causing more snow to fall from the mountains. Shockwaves go thru the Pass region. More blasts cut through the Pass clearing a way to get to the enemy.
The enemy is caught off guard and scrambles to action.
The Wolverine Machine is locked and loaded and goes into Battle.
The 3rd ID moves into Darken Wood to fight and flank their way into Haven.
A Token Force is left at New Ports at the Dark Knight Fort.
The General’s reflection
By Adam
Dougan paces the room, somewhat resembling a rather short, stocky tiger in a cage. Third Infantry is heavily engaged in Darken Wood. I hope they didn't expect a casual stroll through the forest.
Finally, the dwarf sits. Reaching into a locked desk drawer, he pulls a file so confidential, he is literally the only person on this world or any other who even knows it exists. Not for much longer. The general looks over the plan for what must be the thousandth time in the last four hours, looking for the minutest flaw. He sighs.
"No plan survives first contact with the Enemy," he mutters, and places the folder back in its place, relocking the drawer after it.
Walking to the door, Dougan tells his page, "Go and fetch up Mistress Joan. I have orders for her."
Hours into the Campaign, at Third Watch,
By the DM
The Black-Pitch and the Green-Venom have the Air Force Installation targeted. Flying from the sun’s blind, Venom’s Chameleon Wing moves in and breathes noxious lethal doses down on Xak Tsaroth Airbase. Pitch’s Black Wing rains acid on the Air Base. Ptarron’s swarm the skies but the Greens and Blacks overpower their way to their targets Many Wolverine, Ptarron, and Dragon deaths are reported.
Xak Tsaroth,
Infernus leads an army of Reds, Blacks, Greens and Blues in on the Gateway Pass. Laying waste to anything inside the pass, at Gateway and Wolfgaard. Dragons and Wolverines perish in incredible numbers this day.
Maximus the Steel launches to the sky and sees hundreds of his troops and Ptarron air force fall.
Gateway,
Dougan drops to the ground as sees Flame shoot into the war room. Your staff is burned but they will live. Your lungs are on fire but you will make it.
Lt. General Juland Remus of 2nd Mobile with Air and Ground Defense between Solace to Wolfgaard to Gateway.
2nd Mobile Infantry Division
4th Mobile Infantry Regiment
241st Infantry Brigade
242nd Infantry Brigade
243rd Archery Brigade
244th Infantry Brigade
5th Mounted Archery Regiment
251st Dwarven Mounted Crossbows
252nd Elven Mounted Archers
253rd Elven Mounted Archers
254th Mounted Archers
6th Light Cavalry Regiment
261st Light Lancers
262nd Light Lancers
263rd Cavaliers
264th Elven Lancers
Amidst all the carnage of the attacks, a Magius known as called Granov steps into the charred war room. “I step forward to lead the War Wizards to light of Mistress Joan’s departure. What are your orders General?”
Anti Air Emplacements fire dozens of rounds into the sky and it is dragons that fall from the skies to the ground and land on legions of Wolverines in terrible deaths and wounded.
Hundreds of Dragons are seen this day, and hundreds more over the next several days. It is unlike anything that has been seen since the Dragon Wars.
NORCOM,
The Red Iclor breathes White Hot Flame onto the frontlines inside the Solace pass. Whole units are burnt to cinders and Reds and Blues dominate the fight in the north of Haven land. Wolverines, Draconians, Goblins, Hobgoblins, Undead and Dark Knights fight for supremacy over the bodies of the fallen.
1st Armored Division
1st Armored Cavalry Regiment
111th War wagon Brigade
112th Heavy Shock Cavalry
113th War wagon Brigade
114th Heavy Shock Cavalry
2nd Armored Regiment
121st War wagon Brigade
122nd Heavy War wagon Brigade
123rd Heavy War wagon Brigade
124th War wagon Brigade
3rd Armored Cavalry Regiment
131st Elephant Cavalry
132nd Heavy Shock Cavalry
133rd Heavy Shock Cavalry
134th War wagon Brigade
It will go down in history as the bloodiest days of Krynn or Soreel.
The Death Count is in the Thousands on both sides and too many Dragons escaped to fight another bloody day.
In the North Fields,
Knights of Solamnina cavalry run straight into the Draconians coming from Jakanth Vale. A bloody battle goes on all day there. Ravens circle above to feast on the fallen as the blood flows. 1500 dead.
Gateway,
-Reports are coming in as flames and toxic clouds still cover the fortress. The tenacity of the Wolverine Infantry, War wagon drivers, Air force and Command all held the Wolverines together and up to another day of fighting to Haven.
-By Last Watch the fighting is winding down and troops securing the lines. 1st Division made it to Hobgoblin lines and pushed hard into them. They are regrouping for an assault in the morning. 3000 dead.
-Haven was hit hard, enemy troops are entrenched and Blue Dragons fought the Air Force to a standstill last night. 600 dead.
3rd ID has entered Darken Wood and now faces the legions of the Dead. No number of Causalities
Dozens of Dragons downed over the fighting this Night and Day. Their carcasses dot the landscape of Abanasinia
Darken Wood
26 Mishamont 38 S.C.
By the DM
In East Darken Wood
For the 3rd ID, they are in hell.
3rd Infantry Division Commanded by General Wynn
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps Attached Unit
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
Based out of New Ports, Supports Darken Wood Mission
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
Banshees and Ghosts confront the Wolverines and leave them shaking in their boots. Zombies and Skeletons fall on the Division from every which way.
The Death Knight Gannon Dirge enters a clearing where one company has entered and charges them. They are slain is mere moments.
The 3rd ID pushes on into the deep and terrifying wood. The nights are the worst. No one gets any sleep leaving us out of for the next day.
In the South Central Lowlands of Darken Wood
The Woodland Wurm Jono watches the proceedings. He slips back undetected to the other gathered Wurms in the south.
Merek
Swamp Wurm
Kerex
Sand Wurm
Groll
Hill Wurm
Modak
Mountain Wurm
Lol
The River Wurm
Myra
Grassland Wurm,
“The Human army is attacking thru the wood.” The Forest Wurm says.
“They attack by the north road as well. They throw everything at the enemy, they are unleashed.” Modak says.
“The Goblins and Dark things entered here first. It is because of Darkness that these humans have entered the sacred Wood.” Jono says.
“They are dying.” Myra says.
“Let them.” Lol says, “they are only humans.”
“The Torbil says humans are of Gilean, they have free will.” Myra says.
“So it is written, yet the ones in Haven are humans as well.” Merek says.
“They bow to a god of Darkness, she may be gone, but they yet serve her.” Modak says.
“The ones of this wood that truly belong here are in trouble. We aid them, and we aid the Wolverines. They are trusted by the Hierophant.” Jono says.
“Fine, we help the puny humans.” Modak says.
The East Woods,
Newly created undead animals attack the camps inside the East Wood. They are vicious little creatures; squirrels, rabbits, deer, wolves, bears, bats. All mindless beasts that attack with terrible ferocity.
The Storm
The-Adult Red Dragon General Infernas surveys the war zone. Gateway is afire. Wolfgaard is destroyed. His guards fly at a flanking position in the sky.
The rain comes down slowly as the wind picks it up and then people star getting concerned. Lighting strikes and after the pounding the Wolverines have had in the last 48 hours this is none better for the nerves in the war.
The water drips annoyingly in several places all over the remnants of Gateway.
Col. General Dougan Granitehammer
C.O. of Wolverine Ground Forces based on Krynn
-Arimal Dwarf, Male
Dougan sees them, and agrees with their assessment. His troops are hardened into the ground and making to get at any time. It is taking sheer discipline to withstand the bombardment of Gateway after the course of the last two days. Its time to go, but where?
Granov is here. He is the Chief War Wizard of the 2nd Army as mistress Joan has passed on.
Col. Joben Manus
J-3
Lt. Col. Romulo Cordovillo
J-2
--ISF Special Forces
Brigider General Chance Trotta
Commander Nyros
Night Stalkers squadron (SOG), 1st Air Regiment ISF Liaison
Making the last plan of what to do.
Sangis
Chief Scout of the Black Brood
-Kapak Draconian
Major Glock
Military Advisor of Beryllinthranox the Green Overlord of Abanasinia.
-Bozak Draconian
Midnight
Chief of Spy Agency
-Black Dragon
Pitch
Leader of the 5th Wing
-Adult Black Dragon
NORCOM
1st Armored Division
Theatre General Ellis
1st Armored Cavalry Regiment
111th War wagon Brigade
112th Heavy Shock Cavalry
113th War wagon Brigade
114th Heavy Shock Cavalry
2nd Armored Regiment
121st War wagon Brigade
122nd Heavy War wagon Brigade
123rd Heavy War wagon Brigade
124th War wagon Brigade
3rd Armored Cavalry Regiment
131st Elephant Cavalry
132nd Heavy Shock Cavalry
133rd Heavy Shock Cavalry
134th War wagon Brigade
5th Light Infantry Regiment of 2nd Mobile Infantry Division V Corps
251st Light Infantry Brigade
252nd Archery Brigade
253rd Elven Infantry Brigade
254th Light Infantry Brigade
6th Mobile Infantry Regiment of 2nd Light Infantry Division 5th Corps
261st Mobile Infantry Brigade
262nd Mounted Archery Brigade
264th Mobile Infantry Brigade
7th Infantry Regiment
371st Infantry Brigade
372nd Infantry Brigade
373rd Infantry Brigade
374th Archery Brigade
8th Heavy Infantry Regiment
381st Infantry Assault Brigade
382nd Heavy Infantry Brigade
384th Heavy Infantry Brigade
385th Heavy Artillery Brigade
9th Support Regiment
391st Medical Brigade
392nd Quartermaster Brigade
393rd Transportation Brigade
394th Supply Brigade
Hit hard by the Dragon Onslaught. Units trying to fight close to the ground troops, to deter the Dragon from attacking whole units.
The opposition to the move by the Wolverines is indeed every bit savage.
Intell reports interrogation has yields information of The Goblin Empire of Esker, in the east of the of Abanasinia