Post by Dungeon Master on Oct 27, 2007 15:31:51 GMT -5
All prices are in gold pieces.
Armor
-----
60 Leather (AV 1)
300 Scale (AV 2)
600 Chain Mail (AV 3)
800 Plate, Partial (Plate Mail) (AV 4)
1000 Plate, Complete (Full Plate) (AV 5)
1 Buckler
3 Shield, Small
5 Shield, Medium
7 Shield, Large
Building: construction and materials
--------
13500 Church, 125', stonework only
250000+ Church, cathedral
290 Cottage, 2 story, labor only
1450 Hall and chamber, modest, labor only
60 Hovel, when materials available
640 Wooden gatehouse with drawbridge, when materials available
1900 Wooden gatehouse with drawbridge, buying materials
2000 Stone gatehouse with drawbridge, when materials available
3700 Stone gatehouse with drawbridge, buying materials
24000 Tower, in large royal castle
9 Well, per fathom (6')
Buildings: real estate
---------
600 Row house, urban
1450 Craftman's house, with shop, workers' quarters, tile roof
3600 Merchant's house, urban
11000 House with courtyard
16000 Guildhall, urban, with hall, 2 chambers, buttery, pantry, kitchen
Clothing
--------
Food and Drink
--------------
0.25 Ale, gallon
5 Bacon, side
5 Brandy, quart
0.15 Bread, loaf
0.25 Butter, pound
30 Cider, tun (250 gallons)
1 Cheese, pound
20 Cheese, whole (80 lbs)
0.25 Eggs, 12
0.5 Fish, herrings, 12
40 Fish, pike, 3' long
200 Fish, sturgeon, barrel
0.75 Fruit, figs, pound
0.5 Fruit, pears, 30
3 Fruit, pomegranate, each
18 Gingerbread, pound
11 Grain, barley, 25 lbs (1 "quarter")
8 Grain, oats, 25 lbs
20 Grain, rice, 25 lbs
19 Grain, wheat, 25 lbs
8 Ham, whole
3.5 Meals, superb, per day
2 Meals, good, per day
1.5 Meals, fair, per day
0.5 Meals, terrible, per day
0.5 Meat, one serving
5 Nuts, pound
4 Onions, bushel (8 gallons)
1.2 Partridges
1 Raisins, pound
10 Rations, dry, per week
1.5 Salt, bushel
0.25 Soup, bowl
<85 Spices, pound
6 Sugar, pound
2000 Whale (250 tons)
240 Wine, fine, tun
2.5 Wine, good, gallon
1 Wine, cheap, gallon
Household Furnishings
---------------------
Livestock
---------
1 Capon (castrated rooster)
5 Calf, weaned
35 Cow
60 Cow, good milking
120 Donkey or Mule
50 Dog, guard
35 Dog, hunting
40 Dog, war
0.5 Duck
100 Elephant, draft
10000 Elephant, war
0.25 Fowl (hen)
1.5 Goose
30 Goshawk, trained
25 Gyrfalcon, trained
100 Horse, draft
150 Horse, riding
250+ Horse, trained for mounted archer
5000+ Horse, destrier (war horse)
55 Ox
15 Pig
0.1 Pigeon
80 Pony
0.7 Sheep
Lodging
--------
0.5 Inn, bed, urban, per night
1 Inn, room, rural, per night
0.25 Inn, good bed, rural, per night
0.15 Inn, poor bed, rural, per night
1 hot bath
0.65 stabling and fodder for horse, per night
30 Cottage, rented, per year
120 House, Craftman's, rented, per year
300 House, Merchant's, rented, per year
3 Room, poor, rented, per month
Ship Modifications, (1 SJ-ton = 100 cubic yards)
------------------
100 Ram, piercing, per SJ-ton
100 Ram, blunt, per SJ-ton
200 Ram, grappling, per SJ-ton
500 Turret, medium
1000 Turret, heavy
100 Hull thickening (+1 AV, -20% cargo), per SJ-ton
300 Hull plating (+1 AV, -1 MC), per SJ-ton
3 Netting, per SJ-ton
100 Rigging ("topping-out", +1 MC, +50% crew), per SJ-ton
100 Stripping (+1 MC, -1 DC), per SJ-ton
Tools: general
-----
Tools: sailing, see WCC1
-----
0.4 Anchor, per ton of ship
0.1 Belaying Pins, 12, wooden
1 Belaying Pins, 12, iron
1.2 Bell, shift
5 Boarding Pike
3 Boarding Plank, 5'x30', 1000 lb capacity
0.1 Buttons, per gross
0.4 Canvas, per sq. yard
100-600 Charts, Star (for one crystal sphere)
30 Crow's nest
60+ Figurehead
0.8 Grappling hook
0.05 Ladder, per 10'
150 Lantern, signal/beacon
12 Lantern, bull's eye
7 Lantern, hooded
0.4 Life preserver
0.8 Map case
2 Mooring bit
3 Netting, per ton of ship
0.2 Paper, per foot square
0.05 Parchment, per foot square
0.1 Peg leg, wood
15 Rope, nautical (hawser), 2" diam., per 100', 280 lbs
30 Rope, nautical (hawser), 3" diam., per 100', 640 lbs
60 Rope, nautical (hawser), 4" diam., per 100', 1140 lbs
0.4 Rope, standard, 1/4" diam., per 100', 4 lbs
1 Rope, standard, 1/2" diam., per 100', 20 lbs
2 Rope, standard, 3/4" diam., per 100', 40 lbs
4 Rope, standard, 1" diam., per 100', 70 lbs
6 Rope, silk, 1/8" diam., per 100', 4 lbs
10 Rope, silk, 1/4" diam., per 100', 20 lbs
20 Rope, silk, 1/2" diam., per 100', 40 lbs
40 Rope, silk, 3/4" diam., per 100', 70 lbs
20 Sextant, surface
100 Sextant, wildspace
1000 Spyglass, x3 mag.
200 Ship's wheel
50 Ship's wheel mechanism, per ton of ship
Tools: magical
-----
100000 Spelljammer helm, minor
250000 Spelljammer helm, major
75000 Series helm, per linked helm
500000 Forge (helm)
50000 Gnomish helm
100000 Furnace (helm)
80000 Lifejammer
10000 Passage Device
5000 Portal Locator
2000 Planetary Locator
150 Scroll, wizard, Create Minor Helm,
per level (1 level=1 week & 2 tons), min. 11
200 Scroll, wizard, Create Major Helm,
per level (1 level=1 day & 3 tons), min. 13
150 Scroll, priest, Create Minor Helm,
per level (1 level=1 week & 2 tons), min. 9
x1/2 Create Helm spells, cast on-site at dock, shipyard, etc.
5 Chair, for Create Helm spell
10 Chair, comfortable, for Create Helm spell
Vehicles
--------
500 Barge
40 Boat, 10', sailing
25 Cart, iron-bound
12 Cart, wooden
60 Dray/Wagon, iron-shod wheels
1000+ Ship, per "ton" (100 cubic yards)
Wages
-----
(all are per 7 day week, with 2 days off if appropriate.
Employees made to travel, such as mercenaries and sailors,
have the cost of food added.)
x2/3 Apprentice
15 Architect
7.5 Archer, mercenary
15 Archer, merc., mounted
15 Artillerist, merc.
15 Armourer
7.5 Carpenter
60 Cavalry, heavy, merc.
40 Cavalry, medium, merc.
30 Cavalry, light, merc.
20 Clerk
6 Crossbowman, heavy, merc.
5 Crossbowman, light, merc.
12.5 Crossbowman, light, mounted, merc.
25 Engineer, battle, merc.
15 Footman, heavy, merc.
7.5 Footman, light, merc.
5 Footman, irregular, merc.
4 Groom
25 Handgunner, merc.
3 Laborer
15 Marine, merc.
10 Mason
12 Navigator
2.5 Sailor, green
5 Sailor, average
7.5 Sailor, veteran
5 Sapper, merc.
8 Weaver
Weapons, Hand (same as 2ed PHB, pp. 68-69)
-------------
1 Axe, hand or throwing
5 Battleaxe
2 Dagger
10 Halberd
8 Mace, footman's
15 Longsword
0.8 Spear
50 Sword, two-handed
2 Warhammer
Weapons, Missile
----------------
0.01 Bullet, lead, for sling
9 Bow, Long
0.05 Arrow
50 Crossbow, hand
30 Crossbow, light
45 Crossbow, heavy
400 Ballista, light
600 Ballista, medium
800 Ballista, heavy
0.1 Bolt, crossbow
0.8 Bolt, ballista
500 Catapult, light
700 Catapult, medium
1000 Catapult, heavy
0.5 Stone, catapult, light, medium or heavy
1000 Greek Fire Projector
100 Greek Fire, jug (4 lbs)
20000 Bombard
30? Smokepowder charge (1/10 of bombard shot)
1 Shot, bombard, stone
2 Shot, bombard, iron
700 Wheel Lock Pistol
Armor
-----
60 Leather (AV 1)
300 Scale (AV 2)
600 Chain Mail (AV 3)
800 Plate, Partial (Plate Mail) (AV 4)
1000 Plate, Complete (Full Plate) (AV 5)
1 Buckler
3 Shield, Small
5 Shield, Medium
7 Shield, Large
Building: construction and materials
--------
13500 Church, 125', stonework only
250000+ Church, cathedral
290 Cottage, 2 story, labor only
1450 Hall and chamber, modest, labor only
60 Hovel, when materials available
640 Wooden gatehouse with drawbridge, when materials available
1900 Wooden gatehouse with drawbridge, buying materials
2000 Stone gatehouse with drawbridge, when materials available
3700 Stone gatehouse with drawbridge, buying materials
24000 Tower, in large royal castle
9 Well, per fathom (6')
Buildings: real estate
---------
600 Row house, urban
1450 Craftman's house, with shop, workers' quarters, tile roof
3600 Merchant's house, urban
11000 House with courtyard
16000 Guildhall, urban, with hall, 2 chambers, buttery, pantry, kitchen
Clothing
--------
Food and Drink
--------------
0.25 Ale, gallon
5 Bacon, side
5 Brandy, quart
0.15 Bread, loaf
0.25 Butter, pound
30 Cider, tun (250 gallons)
1 Cheese, pound
20 Cheese, whole (80 lbs)
0.25 Eggs, 12
0.5 Fish, herrings, 12
40 Fish, pike, 3' long
200 Fish, sturgeon, barrel
0.75 Fruit, figs, pound
0.5 Fruit, pears, 30
3 Fruit, pomegranate, each
18 Gingerbread, pound
11 Grain, barley, 25 lbs (1 "quarter")
8 Grain, oats, 25 lbs
20 Grain, rice, 25 lbs
19 Grain, wheat, 25 lbs
8 Ham, whole
3.5 Meals, superb, per day
2 Meals, good, per day
1.5 Meals, fair, per day
0.5 Meals, terrible, per day
0.5 Meat, one serving
5 Nuts, pound
4 Onions, bushel (8 gallons)
1.2 Partridges
1 Raisins, pound
10 Rations, dry, per week
1.5 Salt, bushel
0.25 Soup, bowl
<85 Spices, pound
6 Sugar, pound
2000 Whale (250 tons)
240 Wine, fine, tun
2.5 Wine, good, gallon
1 Wine, cheap, gallon
Household Furnishings
---------------------
Livestock
---------
1 Capon (castrated rooster)
5 Calf, weaned
35 Cow
60 Cow, good milking
120 Donkey or Mule
50 Dog, guard
35 Dog, hunting
40 Dog, war
0.5 Duck
100 Elephant, draft
10000 Elephant, war
0.25 Fowl (hen)
1.5 Goose
30 Goshawk, trained
25 Gyrfalcon, trained
100 Horse, draft
150 Horse, riding
250+ Horse, trained for mounted archer
5000+ Horse, destrier (war horse)
55 Ox
15 Pig
0.1 Pigeon
80 Pony
0.7 Sheep
Lodging
--------
0.5 Inn, bed, urban, per night
1 Inn, room, rural, per night
0.25 Inn, good bed, rural, per night
0.15 Inn, poor bed, rural, per night
1 hot bath
0.65 stabling and fodder for horse, per night
30 Cottage, rented, per year
120 House, Craftman's, rented, per year
300 House, Merchant's, rented, per year
3 Room, poor, rented, per month
Ship Modifications, (1 SJ-ton = 100 cubic yards)
------------------
100 Ram, piercing, per SJ-ton
100 Ram, blunt, per SJ-ton
200 Ram, grappling, per SJ-ton
500 Turret, medium
1000 Turret, heavy
100 Hull thickening (+1 AV, -20% cargo), per SJ-ton
300 Hull plating (+1 AV, -1 MC), per SJ-ton
3 Netting, per SJ-ton
100 Rigging ("topping-out", +1 MC, +50% crew), per SJ-ton
100 Stripping (+1 MC, -1 DC), per SJ-ton
Tools: general
-----
Tools: sailing, see WCC1
-----
0.4 Anchor, per ton of ship
0.1 Belaying Pins, 12, wooden
1 Belaying Pins, 12, iron
1.2 Bell, shift
5 Boarding Pike
3 Boarding Plank, 5'x30', 1000 lb capacity
0.1 Buttons, per gross
0.4 Canvas, per sq. yard
100-600 Charts, Star (for one crystal sphere)
30 Crow's nest
60+ Figurehead
0.8 Grappling hook
0.05 Ladder, per 10'
150 Lantern, signal/beacon
12 Lantern, bull's eye
7 Lantern, hooded
0.4 Life preserver
0.8 Map case
2 Mooring bit
3 Netting, per ton of ship
0.2 Paper, per foot square
0.05 Parchment, per foot square
0.1 Peg leg, wood
15 Rope, nautical (hawser), 2" diam., per 100', 280 lbs
30 Rope, nautical (hawser), 3" diam., per 100', 640 lbs
60 Rope, nautical (hawser), 4" diam., per 100', 1140 lbs
0.4 Rope, standard, 1/4" diam., per 100', 4 lbs
1 Rope, standard, 1/2" diam., per 100', 20 lbs
2 Rope, standard, 3/4" diam., per 100', 40 lbs
4 Rope, standard, 1" diam., per 100', 70 lbs
6 Rope, silk, 1/8" diam., per 100', 4 lbs
10 Rope, silk, 1/4" diam., per 100', 20 lbs
20 Rope, silk, 1/2" diam., per 100', 40 lbs
40 Rope, silk, 3/4" diam., per 100', 70 lbs
20 Sextant, surface
100 Sextant, wildspace
1000 Spyglass, x3 mag.
200 Ship's wheel
50 Ship's wheel mechanism, per ton of ship
Tools: magical
-----
100000 Spelljammer helm, minor
250000 Spelljammer helm, major
75000 Series helm, per linked helm
500000 Forge (helm)
50000 Gnomish helm
100000 Furnace (helm)
80000 Lifejammer
10000 Passage Device
5000 Portal Locator
2000 Planetary Locator
150 Scroll, wizard, Create Minor Helm,
per level (1 level=1 week & 2 tons), min. 11
200 Scroll, wizard, Create Major Helm,
per level (1 level=1 day & 3 tons), min. 13
150 Scroll, priest, Create Minor Helm,
per level (1 level=1 week & 2 tons), min. 9
x1/2 Create Helm spells, cast on-site at dock, shipyard, etc.
5 Chair, for Create Helm spell
10 Chair, comfortable, for Create Helm spell
Vehicles
--------
500 Barge
40 Boat, 10', sailing
25 Cart, iron-bound
12 Cart, wooden
60 Dray/Wagon, iron-shod wheels
1000+ Ship, per "ton" (100 cubic yards)
Wages
-----
(all are per 7 day week, with 2 days off if appropriate.
Employees made to travel, such as mercenaries and sailors,
have the cost of food added.)
x2/3 Apprentice
15 Architect
7.5 Archer, mercenary
15 Archer, merc., mounted
15 Artillerist, merc.
15 Armourer
7.5 Carpenter
60 Cavalry, heavy, merc.
40 Cavalry, medium, merc.
30 Cavalry, light, merc.
20 Clerk
6 Crossbowman, heavy, merc.
5 Crossbowman, light, merc.
12.5 Crossbowman, light, mounted, merc.
25 Engineer, battle, merc.
15 Footman, heavy, merc.
7.5 Footman, light, merc.
5 Footman, irregular, merc.
4 Groom
25 Handgunner, merc.
3 Laborer
15 Marine, merc.
10 Mason
12 Navigator
2.5 Sailor, green
5 Sailor, average
7.5 Sailor, veteran
5 Sapper, merc.
8 Weaver
Weapons, Hand (same as 2ed PHB, pp. 68-69)
-------------
1 Axe, hand or throwing
5 Battleaxe
2 Dagger
10 Halberd
8 Mace, footman's
15 Longsword
0.8 Spear
50 Sword, two-handed
2 Warhammer
Weapons, Missile
----------------
0.01 Bullet, lead, for sling
9 Bow, Long
0.05 Arrow
50 Crossbow, hand
30 Crossbow, light
45 Crossbow, heavy
400 Ballista, light
600 Ballista, medium
800 Ballista, heavy
0.1 Bolt, crossbow
0.8 Bolt, ballista
500 Catapult, light
700 Catapult, medium
1000 Catapult, heavy
0.5 Stone, catapult, light, medium or heavy
1000 Greek Fire Projector
100 Greek Fire, jug (4 lbs)
20000 Bombard
30? Smokepowder charge (1/10 of bombard shot)
1 Shot, bombard, stone
2 Shot, bombard, iron
700 Wheel Lock Pistol